Playstudios, Inc. revenue
Playstudios, Inc.'s revenue was $235m in fiscal 2025, down 18.8% on the year before. Since fiscal 2019 ($239m) it has grown at a compound -0.3% a year. Over the last twelve months it was $226m.
Revenue history
Where the revenue comes from
| Line of business | Revenue | Share | YoY |
|---|---|---|---|
| Play GAMES | $234M | 99.6% | ▼ 19.1% |
| Play AWARDS | $1M | 0.4% | ▲ 1525.8% |
| Line of business | Revenue | Share | YoY |
|---|---|---|---|
| Virtual Currency | $189M | 80.5% | ▼ 17.3% |
| Advertising | $45.7M | 19.4% | ▼ 24.1% |
| Other | $22,000 | 0.0% | ▼ 92.7% |
| Region | Revenue | Share | YoY |
|---|---|---|---|
| United States | $196M | 83.5% | ▼ 19.6% |
| Outside the US | $38.7M | 16.5% | ▼ 14.4% |
From Playstudios, Inc.'s 10-K filed March 16, 2026, as tagged in the filing. View filing. Indented rows are part of the line above; their share is of that line. In the bars, the faint bar behind is the year before.
Revenue against peers
| Company | Revenue | Growth | 3-year growth a year |
|---|---|---|---|
| Playstudios, Inc. | $226m | -13.3% | -9.9% |
| Inspired Entertainment, Inc. | $281m | -6.5% | -1.9% |
| Gdev Inc. | $404m | -3.9% | — |
| Gamehaus Holdings Inc. | $105m | -11.3% | — |
| Snail, Inc. | $85.9m | -5.6% | 16.5% |
| CTW | $82.5m | -8.7% | — |
Compare with peers
- Inspired Entertainment, Inc. revenue
- Gdev Inc. revenue
- Gamehaus Holdings Inc. revenue
- Snail, Inc. revenue
- CTW revenue
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