Take TWO Interactive Software Inc number of employees
Take TWO Interactive Software Inc reported 9,998 employees at March 31, 2026 in its latest annual report, down 98 (1.0%) on the year before. That compares with 6,042 at March 31, 2022. Revenue per employee was $665,773.
Headcount by year
| Fiscal year end | Employees | Change | Revenue per employee | Source |
|---|---|---|---|---|
| March 31, 2026 | 9,998 | −98 (1.0%) | $665,773 | 10-K, filed May 22, 2026 |
| March 31, 2025 | 10,096 | +457 (4.7%) | $558,003 | 10-K, filed May 20, 2025 |
| March 31, 2024 | 9,639 | +745 (8.4%) | $554,995 | 10-K, filed May 22, 2024 |
| March 31, 2023 | 8,894 | +2,852 (47.2%) | $601,518 | 10-K, filed May 26, 2023 |
| March 31, 2022 | 6,042 | — | $580,073 | 10-K, filed May 17, 2022 |
What the annual reports say
As of March 31, 2026, we had a research and development staff of 9,998 full-time employees with the technical capabilities to develop software titles for all major consoles, PCs, and mobile platforms in multiple languages and territories. 2 We engage in evolving business models such as online gaming, virtual currency, add-on content, and in-game purchases, and we expect to continue to generate inc
2026 annual reportAs of March 31, 2025, we had a 2 research and development staff of 10,096 full-time employees with the technical capabilities to develop software titles for all major consoles, PCs, and mobile platforms in multiple languages and territories.
2025 annual reportAs of March 31, 2024, we had a research and development staff of 9,639 employees with the technical capabilities to develop software titles for all major consoles, PCs, and mobile platforms in multiple languages and territories.
2024 annual reportAs of March 31, 2023, we had a research and development staff of 8,894 employees with the technical capabilities to develop software titles for all major consoles, PCs, and mobile platforms in multiple languages and territories.
2023 annual reportAs of March 31, 2022, we had a research and development staff of 6,042 employees with the technical capabilities to develop software titles for all major consoles, PCs, and mobile platforms in multiple languages and territories.
2022 annual report
Compare with peers
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